Wednesday, 18 April 2012
Sorry for the late update!! (BEEN BUSY) =D
Monday, 26 March 2012
continuous work...
i got the house attached together and fully textured it and updated it into UDK. however every time i put something in UDK, i change the texture and make it a lot better in UDK as you will see in my next blog.
here is my bin that was unfinished a few months back and now its fully textured as im trying to do a lot of different things as i go along as i get bored quickly if i stick to one object constantly.
Going back to my game level i have decided to add a bit grass- now and there! so i added a bit of green texture to all my diffuse. So, basically did all my diffuse for majority of the buildings, the bazaar and the boxes, bags etc. and imported them into UDK this was done within a space of one day. =) i have also modeled the black bag that's been textured. however i didn't render it as it doesn't look too good on 3d max but i have improved it in UDK and it looks much better. i know I'm going on about this level of mine and it gets frustrating for the reader for not showing any progress of it but don't worry i will definitely show it on my next blog. =D (see you there) just pictures would be uploaded on the next blog of my level progression.Saturday, 24 March 2012
Carrying On....


My focus will now be put onto modelling the last 3houses that are remaining and the floor texture as i had no reference i went out and explored different types of concrete floor that would fit my level. Thursday, 15 March 2012
Other things...







more buildings...
here is another building that i have modeled...basically how i started this is, i started off with a plane and then printed off my diffuse as a material onto the plane and then started to add line horizontally and vertically and extruded in and out then i started to put it together and get it to look like the reference as closely as possible but i do make some changes as i enjoy doing that. However, i think this is a good way and it saves me time as it get's my UVW and diffuse done, all i need to then focus on is the, spec and normal(normal could kill off some time, dependin on how detailed it is).
before i paste the diffuse on top of the plane i get it fixed on photoshop and cut out the window, walls, signs etc and put them separately which leaves it easier for me when it comes to 3dmax. all i then need to do is get the 2d plane into 3d and all that needs is some extruding in and out.
here is how it looked when it was fully attached but i still need to get my normals and spec done for this so i will upload this as soon as it finishes.
i felt as if the brick colour and the style of the brick did not compliment the the classical windows so i thought to change the brick style and colour itself as i mentioned early i do not mind making it look different from the original reference as long as it hold some features or similarities that is fine with me.Wednesday, 7 March 2012
SNAPSHOTS...


Anyway i have finally textured 3 buildings entirely but i have another 7 to go...i am pretty much doing a building daily so it shouldnt be too long until i move onto the other assets but i will be uploading my other buildings as soon as i start... I am happy with what i have produced at the moment and this is motivating me to do more. the next building i will be doing would be slightly more complexed anyway i will upload the picture and then the model...Tuesday, 6 March 2012
whats next??
After i got my first building done i instantly moved on doin other buildings what i planned is to get all my buildings within 2weeks so that is pretty much one building per day or 2nights depending on how fast i want them done and i obviously want them done as quickly as possible anyway here are some snapshots of the building i have completely finished with the diffuse,normal, spec and ambient occlussion. i have also done some windows for another building which i should get it done by tonight or tomorrow. sorry for the late upload as my net's been down and i am currently at the library to get it updated. in total i have 8 buildings and 2 interior ones which i want to get done within these two weeks...i will update as soon as i get my new building done but i am actually enjoying the modelling and the texturing. so thumbs up so far =) anyway i have finally finished of texturing another building and i am also moving it in to UDK as i go along this also applies with the texture pages...anyway here are the snapshots... (FOR SOME REASON IT DOESNT LET ME UPLOAD THE PICTURES SO I WILL UPLOAD IT INTO A NEW POST)...



